Computer Engineering Student / Graphics / Game Engines / Systems Programming

Kerem

Tekin

Building interactive systems with a graphics-aware engineering mindset. Focused on clean architecture, performance-sensitive interfaces, and projects that feel intentional.

Tech Stack

Core Stack

01C#02C++03TypeScript04Next.js

Graphics

01OpenGL02WebGL03Shaders04Rendering

Workflow

01Git02Tooling03Optimization04Prototyping

Why this page feels different

Rendering-first thinking

Visual decisions should feel deliberate, readable, and technically justified.

Gameplay-style iteration

I prototype quickly, identify friction, and tighten the system through revision.

Clean engineering surface

Structure, boundaries, and maintainability matter as much as visuals.

Work

Projects

Contact

Available for internships and engineering-heavy collaboration.

If the work touches graphics, rendering, tools, or interactive systems, that is where I am most interested.